var 1..5: s;@ \Vlabel{line:6:status:start}@ constraint status(s); var bool b1; constraint int_ne_reif(s,1,b1); % b1 <-> status()!=START @\Vlabel{line:6:status:end}@ var 0.0..1.0: rnd1;@\Vlabel{line:6:x1:start}@ constraint float_uniform(0.0,1.0,rnd1); var bool: b2; constraint float_gt_reif(rnd1,0.2,b2); var bool: b3; constraint bool_and(b1,b2,b3); var 1..3: x1; constraint int_sol(x[1],x1);@\Vlabel{line:6:x1}@ % (status()!=START /\ uniform(0.0,1.0)>0.2) -> x[1]=sol(x[1]) constraint int_eq_imp(x[1],x1,b3); @\Vlabel{line:6:x1:end}@ @...@