/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Copyright: * Christian Schulte, 2002 * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Support { /** * \brief Stack with fixed number of elements * * \ingroup FuncSupport */ template class StaticStack { private: /// Allocator A& a; /// Number of elements int n; /// Top of stack unsigned int tos; /// Stack space T* stack; public: /// Initialize for \a n elements StaticStack(A& a, int n); /// Release memory ~StaticStack(void); /// Reset stack (pop all elements) void reset(void); /// Test whether stack is empty bool empty(void) const; /// Return number of entries currently on stack int entries(void) const; /// Pop topmost element from stack and return it T pop(void); /// Return element on top of stack T& top(void) const; /// Return element that has just been popped T& last(void) const; /// Push element \a x on top of stack void push(const T& x); /// Allocate memory from heap (disabled) static void* operator new(size_t s) = delete; /// Free memory allocated from heap (disabled) static void operator delete(void* p) = delete; /// Copy constructor (disabled) StaticStack(const StaticStack& s) = delete; /// Assignment operator (disabled) const StaticStack& operator =(const StaticStack&) = delete; }; template forceinline StaticStack::StaticStack(A& a0, int n0) : a(a0), n(n0), tos(0), stack(a.template alloc(n)) {} template forceinline StaticStack::~StaticStack(void) { a.free(stack,n); } template forceinline bool StaticStack::empty(void) const { return tos==0; } template forceinline int StaticStack::entries(void) const { return tos; } template forceinline void StaticStack::reset(void) { tos = 0; } template forceinline T StaticStack::pop(void) { assert((tos > 0) && (tos <= static_cast(n))); return stack[--tos]; } template forceinline T& StaticStack::top(void) const { assert((tos > 0) && (tos <= static_cast(n))); return stack[tos-1]; } template forceinline T& StaticStack::last(void) const { assert((tos >= 0) && (tos < static_cast(n))); return stack[tos]; } template forceinline void StaticStack::push(const T& x) { assert(tos < static_cast(n)); stack[tos++] = x; } }} // STATISTICS: support-any