% % Main authors: % Guido Tack % % Copyright: % Guido Tack, 2007 % % Last modified: % $Date: 2012-04-06 16:43:44 +1000 (Fri, 06 Apr 2012) $ by $Author: tack $ % $Revision: 12706 $ % % This file is part of Gecode, the generic constraint % development environment: % http://www.gecode.org % % Permission is hereby granted, free of charge, to any person obtaining % a copy of this software and associated documentation files (the % "Software"), to deal in the Software without restriction, including % without limitation the rights to use, copy, modify, merge, publish, % distribute, sublicense, and/or sell copies of the Software, and to % permit persons to whom the Software is furnished to do so, subject to % the following conditions: % % The above copyright notice and this permission notice shall be % included in all copies or substantial portions of the Software. % % THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, % EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF % MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND % NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE % LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION % OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION % WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. % % % Sums over Boolean variables predicate bool_lin_eq(array[int] of int: a, array[int] of var bool: x, var int: c); predicate bool_lin_ne(array[int] of int: a, array[int] of var bool: x, var int: c); predicate bool_lin_le(array[int] of int: a, array[int] of var bool: x, var int: c); predicate bool_lin_lt(array[int] of int: a, array[int] of var bool: x, var int: c); predicate bool_lin_ge(array[int] of int: a, array[int] of var bool: x, var int: c); predicate bool_lin_gt(array[int] of int: a, array[int] of var bool: x, var int: c); predicate bool_sum_eq(array[int] of var bool: x, var int: c) = bool_lin_eq([1 | i in index_set(x)],x,c); predicate bool_sum_ne(array[int] of var bool: x, var int: c) = bool_lin_ne([1 | i in index_set(x)],x,c); predicate bool_sum_le(array[int] of var bool: x, var int: c) = bool_lin_le([1 | i in index_set(x)],x,c); predicate bool_sum_lt(array[int] of var bool: x, var int: c) = bool_lin_lt([1 | i in index_set(x)],x,c); predicate bool_sum_ge(array[int] of var bool: x, var int: c) = bool_lin_ge([1 | i in index_set(x)],x,c); predicate bool_sum_gt(array[int] of var bool: x, var int: c) = bool_lin_gt([1 | i in index_set(x)],x,c); predicate float_sinh(var float: a, var float: b) = b == (exp(a)-exp(-a))/2.0; predicate float_cosh(var float: a, var float: b) = b == (exp(a)+exp(-a))/2.0; predicate float_tanh(var float: a, var float: b) = let { var float: e2a = exp(2.0*a) } in b == (e2a-1.0)/(e2a+1.0); predicate float_ne_reif(var float: a, var float: b, var bool: c) = not c <-> a==b;