/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Vincent Barichard * * Copyright: * Vincent Barichard, 2012 * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef GECODE_FLOAT_TRANSCENDENTAL_HH #define GECODE_FLOAT_TRANSCENDENTAL_HH #include /** * \namespace Gecode::Float::Transcendental * \brief %Transcendental propagators */ namespace Gecode { namespace Float { namespace Transcendental { /** * \brief %Propagator for bounds consistent exp operator * * The types \a A and \a B give the types of the views. * * Requires \code #include \endcode * \ingroup FuncFloatProp */ template class Exp : public MixBinaryPropagator { protected: using MixBinaryPropagator::x0; using MixBinaryPropagator::x1; /// Constructor for cloning \a p Exp(Space& home, Exp& p); /// Constructor for creation Exp(Home home, A x0, B x1); public: /// Create copy during cloning virtual Actor* copy(Space& home); /// Perform propagation virtual ExecStatus propagate(Space& home, const ModEventDelta& med); /// Post propagator for \f$e^{x_0} = x_1\f$ static ExecStatus post(Home home, A x0, B x1); }; /** * \brief %Propagator for bounds consistent pow operator * * The types \a A and \a B give the types of the views. * * Requires \code #include \endcode * \ingroup FuncFloatProp */ template class Pow : public MixBinaryPropagator { protected: using MixBinaryPropagator::x0; using MixBinaryPropagator::x1; FloatNum base; /// Constructor for cloning \a p Pow(Space& home, Pow& p); /// Constructor for creation Pow(Home home, FloatNum base, A x0, B x1); public: /// Create copy during cloning virtual Actor* copy(Space& home); /// Perform propagation virtual ExecStatus propagate(Space& home, const ModEventDelta& med); /// Post propagator for \f$\mathit{base}^{x_0} = x_1\f$ static ExecStatus post(Home home, FloatNum base, A x0, B x1); }; }}} #include #endif // STATISTICS: float-prop