/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Contributing authors: * Guido Tack * * Copyright: * Christian Schulte, 2004 * Guido Tack, 2004 * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { /** * \brief Lists of ranges (intervals) * * This class implements a simple datastructure for storing sets of * integers as lists of ranges (intervals). Memory is managed as * space-allocated free lists. * * \ingroup FuncMemSpace */ class RangeList : public FreeList { protected: /// Minimum of range int _min; /// Maximum of range int _max; public: /// \name Constructors //@{ /// Default constructor (noop) RangeList(void); /// Initialize with minimum \a min and maximum \a max RangeList(int min, int max); /// Initialize with minimum \a min and maximum \a max and successor \a n RangeList(int min, int max, RangeList* n); //@} /// \name Access //@{ /// Return minimum int min(void) const; /// Return maximum int max(void) const; /// Return width (distance between maximum and minimum) unsigned int width(void) const; /// Return next element RangeList* next(void) const; /// Return pointer to next element RangeList** nextRef(void); //@} /// \name Update //@{ /// Set minimum to \a n void min(int n); /// Set maximum to \a n void max(int n); /// Set next range to \a n void next(RangeList* n); //@} /// \name Iterator operations //@{ /// Create rangelist \a r from range iterator \a i template static void copy(Space& home, RangeList*& r, Iter& i); /// Overwrite rangelist \a r with ranges from range iterator \a i template static void overwrite(Space& home, RangeList*& r, Iter& i); /// Insert (as union) ranges from iterator \a i into \a r template static void insert(Space& home, RangeList*& r, I& i); //@} /// \name Memory management //@{ /// Free memory for all elements between this and \a l (inclusive) void dispose(Space& home, RangeList* l); /// Free memory for all elements reachable from this void dispose(Space& home); /// Allocate memory from space static void* operator new(size_t s, Space& home); /// Placement-new operator (noop) static void* operator new(size_t s, void* p); /// No-op (for exceptions) static void operator delete(void*); /// No-op (use dispose instead) static void operator delete(void*, Space& home); /// No-op (use dispose instead) static void operator delete(void*, void*); //@} }; /* * Range lists * */ forceinline RangeList::RangeList(void) {} forceinline RangeList::RangeList(int min, int max, RangeList* n) : FreeList(n), _min(min), _max(max) {} forceinline RangeList::RangeList(int min, int max) : _min(min), _max(max) {} forceinline RangeList* RangeList::next(void) const { return static_cast(FreeList::next()); } forceinline RangeList** RangeList::nextRef(void) { return reinterpret_cast(FreeList::nextRef()); } forceinline void RangeList::min(int n) { _min = n; } forceinline void RangeList::max(int n) { _max = n; } forceinline void RangeList::next(RangeList* n) { FreeList::next(n); } forceinline int RangeList::min(void) const { return _min; } forceinline int RangeList::max(void) const { return _max; } forceinline unsigned int RangeList::width(void) const { return static_cast(_max - _min + 1); } forceinline void RangeList::operator delete(void*) {} forceinline void RangeList::operator delete(void*, Space&) { GECODE_NEVER; } forceinline void RangeList::operator delete(void*, void*) { GECODE_NEVER; } forceinline void* RangeList::operator new(size_t, Space& home) { return home.fl_alloc(); } forceinline void* RangeList::operator new(size_t, void* p) { return p; } forceinline void RangeList::dispose(Space& home, RangeList* l) { home.fl_dispose(this,l); } forceinline void RangeList::dispose(Space& home) { RangeList* l = this; while (l->next() != nullptr) l=l->next(); dispose(home,l); } template forceinline void RangeList::copy(Space& home, RangeList*& r, Iter& i) { RangeList sentinel; sentinel.next(r); RangeList* p = &sentinel; while (i()) { RangeList* n = new (home) RangeList(i.min(),i.max()); p->next(n); p=n; ++i; } p->next(nullptr); r = sentinel.next(); } template forceinline void RangeList::overwrite(Space& home, RangeList*& r, Iter& i) { RangeList sentinel; sentinel.next(r); RangeList* p = &sentinel; RangeList* c = p->next(); while ((c != nullptr) && i()) { c->min(i.min()); c->max(i.max()); p=c; c=c->next(); ++i; } if ((c == nullptr) && !i()) return; if (c == nullptr) { assert(i()); // New elements needed do { RangeList* n = new (home) RangeList(i.min(),i.max()); p->next(n); p=n; ++i; } while (i()); } else { // Dispose excess elements while (c->next() != nullptr) c=c->next(); p->next()->dispose(home,c); } p->next(nullptr); r = sentinel.next(); } template forceinline void RangeList::insert(Space& home, RangeList*& r, I& i) { RangeList sentinel; sentinel.next(r); RangeList* p = &sentinel; RangeList* c = p->next(); while ((c != nullptr) && i()) { if ((c->max()+1 < i.min())) { p=c; c=c->next(); } else if (i.max()+1 < c->min()) { RangeList* n = new (home) RangeList(i.min(),i.max(),c); p->next(n); p=n; ++i; } else { int min = std::min(c->min(),i.min()); int max = std::max(c->max(),i.max()); RangeList* f=c; p=c; c=c->next(); ++i; next: if ((c != nullptr) && (c->min() <= max+1)) { max = std::max(max,c->max()); p=c; c=c->next(); goto next; } if (i() && (i.min() <= max+1)) { max = std::max(max,i.max()); ++i; goto next; } // Dispose now unused elements if (f->next() != p) f->next()->dispose(home,p); f->min(min); f->max(max); f->next(c); } } if (c == nullptr) { while (i()) { RangeList* n = new (home) RangeList(i.min(),i.max()); p->next(n); p=n; ++i; } p->next(nullptr); } r = sentinel.next(); } } // STATISTICS: kernel-other