% testing gamma distribution for float and int aplha var float: x; var float: y; float: myFloat1 = gamma(10, 1.0); % gamma distribution with integer alpha float: myFloat2; myFloat2 = gamma(5.0, 0.5); % gamma distribution with float alpha constraint x + y < myFloat1; constraint x + y > myFloat2; solve satisfy; output ["x = ", show(x), "\ny = ", show(y)];