git-subtree-dir: software/gecode_base git-subtree-split: bbefcea214fec798a0f5acc442581984555acd21
353 lines
9.6 KiB
C++
353 lines
9.6 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2009
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*
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* Bugfixes provided by:
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* David Rijsman <david.rijsman@quintiq.com>
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include <cstddef>
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#ifdef GECODE_THREADS_WINDOWS
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#ifndef NOMINMAX
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# define NOMINMAX
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#endif
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x400
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#endif
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#ifdef GECODE_THREADS_PTHREADS
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#include <pthread.h>
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#ifdef GECODE_THREADS_OSX_UNFAIR
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#include <os/lock.h>
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#include <libkern/OSAtomic.h>
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#endif
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#endif
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/**
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* \defgroup FuncSupportThread Simple thread and synchronization support
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*
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* This is very simplistic, just enough for parallel search engines. Do
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* not mistake it for a full-fledged thread package.
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*
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* If the platform supports threads, the macro GECODE_HAS_THREADS is
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* defined. If threads are not supported, all classes are
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* still available, but are noops with the exception of trying to
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* create a new thread which will throw an exception.
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*
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*
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* \ingroup FuncSupport
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*/
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namespace Gecode { namespace Support {
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/**
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* \brief A mutex for mutual exclausion among several threads
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*
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* It is not specified whether the mutex is recursive or not.
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* Likewise, there is no guarantee of fairness among the
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* blocking threads.
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*
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* \ingroup FuncSupportThread
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*/
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class Mutex {
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private:
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#if defined(GECODE_THREADS_WINDOWS)
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/// Use a simple but more efficient critical section on Windows
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CRITICAL_SECTION w_cs;
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#elif defined(GECODE_THREADS_OSX_UNFAIR)
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/// Use unfair lock on macOS if available, OSSpinLock on older macOS
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union {
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os_unfair_lock unfair_lck;
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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OSSpinLock spin_lck;
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#pragma clang diagnostic pop
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} u;
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#elif defined(GECODE_THREADS_PTHREADS)
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/// The Pthread mutex
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pthread_mutex_t p_m;
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#else
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#error No suitable mutex implementation found
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#endif
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public:
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/// Initialize mutex
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Mutex(void);
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/// Acquire the mutex and possibly block
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void acquire(void);
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/// Try to acquire the mutex, return true if succesful
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bool tryacquire(void);
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/// Release the mutex
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void release(void);
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/// Delete mutex
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~Mutex(void);
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/// Allocate memory from heap
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static void* operator new(size_t s);
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/// Free memory allocated from heap
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static void operator delete(void* p);
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private:
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/// A mutex cannot be copied
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Mutex(const Mutex&) {}
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/// A mutex cannot be assigned
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void operator=(const Mutex&) {}
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};
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#ifndef GECODE_THREADS_PTHREADS_SPINLOCK
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typedef Mutex FastMutex;
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#else
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/**
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* \brief A fast mutex for mutual exclausion among several threads
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*
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* This mutex is implemeneted using spin locks on some platforms
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* and is not guaranteed to be compatible with events. It should be used
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* for low-contention locks that are only acquired for short periods of
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* time.
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*
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* It is not specified whether the mutex is recursive or not.
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* Likewise, there is no guarantee of fairness among the
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* blocking threads.
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*
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* \ingroup FuncSupportThread
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*/
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class FastMutex {
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private:
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/// The Pthread spinlock
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pthread_spinlock_t p_s;
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public:
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/// Initialize mutex
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FastMutex(void);
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/// Acquire the mutex and possibly block
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void acquire(void);
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/// Try to acquire the mutex, return true if succesful
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bool tryacquire(void);
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/// Release the mutex
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void release(void);
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/// Delete mutex
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~FastMutex(void);
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/// Allocate memory from heap
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static void* operator new(size_t s);
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/// Free memory allocated from heap
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static void operator delete(void* p);
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private:
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/// A mutex cannot be copied
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FastMutex(const FastMutex&) {}
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/// A mutex cannot be assigned
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void operator=(const FastMutex&) {}
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};
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#endif
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/**
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* \brief A lock as a scoped frontend for a mutex
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*
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* \ingroup FuncSupportThread
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*/
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class Lock {
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private:
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/// The mutex used for the lock
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Mutex& m;
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public:
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/// Enter lock
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Lock(Mutex& m0);
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/// Leave lock
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~Lock(void);
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private:
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/// A lock cannot be copied
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Lock(const Lock& l) : m(l.m) {}
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/// A lock cannot be assigned
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void operator=(const Lock&) {}
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};
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/**
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* \brief An event for synchronization
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*
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* An event can be waited on by a single thread until the event is
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* signalled.
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*
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* \ingroup FuncSupportThread
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*/
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class Event {
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private:
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#ifdef GECODE_THREADS_WINDOWS
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/// The Windows specific handle to an event
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HANDLE w_h;
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#endif
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#ifdef GECODE_THREADS_PTHREADS
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/// The Pthread mutex
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pthread_mutex_t p_m;
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/// The Pthread condition variable
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pthread_cond_t p_c;
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/// Whether the event is signalled
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bool p_s;
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#endif
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public:
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/// Initialize event
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Event(void);
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/// Signal the event
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void signal(void);
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/// Wait until the event becomes signalled
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void wait(void);
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/// Delete event
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~Event(void);
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private:
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/// An event cannot be copied
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Event(const Event&) {}
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/// An event cannot be assigned
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void operator=(const Event&) {}
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};
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/**
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* \brief An interface for objects that can be called after a
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* thread has terminated (after running the thread's destructor)
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*
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* \ingroup FuncSupportThread
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*/
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class Terminator {
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public:
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/// Destructor
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virtual ~Terminator() {}
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/// The function that is called when the thread has terminated
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virtual void terminated(void) = 0;
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};
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/**
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* \brief An interface for objects that can be run by a thread
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*
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* \ingroup FuncSupportThread
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*/
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class Runnable {
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private:
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/// Whether to delete the object when terminated
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bool d;
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public:
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/// Initialize, \a d defines whether object is deleted when terminated
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Runnable(bool d=true);
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/// Set whether to delete upon termination
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void todelete(bool d);
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/// Return whether to be deleted upon termination
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bool todelete(void) const;
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/// Return terminator object
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virtual Terminator* terminator(void) const { return nullptr; }
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/// The function that is executed when the thread starts
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virtual void run(void) = 0;
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/// Destructor
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virtual ~Runnable(void) {}
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/// Allocate memory from heap
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static void* operator new(size_t s);
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/// Free memory allocated from heap
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static void operator delete(void* p);
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};
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/**
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* \brief Simple threads
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*
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* Threads cannot be created, only runnable objects can be submitted
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* for execution by a thread. Threads are pooled to avoid
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* creation/destruction of threads as much as possible.
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*
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* \ingroup FuncSupportThread
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*/
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class Thread {
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public:
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/// A real thread
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class Run {
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public:
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/// Next idle thread
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Run* n;
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/// Runnable object to execute
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Runnable* r;
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/// Event to wait for next runnable object to execute
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Event e;
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/// Mutex for synchronization
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Mutex m;
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/// Create a new thread
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GECODE_SUPPORT_EXPORT Run(Runnable* r);
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/// Infinite loop for execution
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GECODE_SUPPORT_EXPORT void exec(void);
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/// Run a runnable object
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void run(Runnable* r);
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/// Allocate memory from heap
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static void* operator new(size_t s);
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/// Free memory allocated from heap
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static void operator delete(void* p);
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};
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/// Mutex for synchronization
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GECODE_SUPPORT_EXPORT static Mutex* m(void);
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/// Idle runners
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GECODE_SUPPORT_EXPORT static Run* idle;
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public:
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/**
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* \brief Construct a new thread and run \a r
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*
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* After \a r terminates, \a r is deleted. After that, the thread
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* terminates.
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*
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* If the operating system does not support any threads, throws an
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* exception of type Support::OperatingSystemError.
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*/
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static void run(Runnable* r);
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/// Put current thread to sleep for \a ms milliseconds
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static void sleep(unsigned int ms);
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/// Return number of processing units (1 if information not available)
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static unsigned int npu(void);
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/// acquire mutex \a m globally and possibly lock
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GECODE_SUPPORT_EXPORT static void acquireGlobalMutex(Mutex* m);
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/// release globally acquired mutex \a m
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GECODE_SUPPORT_EXPORT static void releaseGlobalMutex(Mutex* m);
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private:
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/// A thread cannot be copied
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Thread(const Thread&) {}
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/// A thread cannot be assigned
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void operator=(const Thread&) {}
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};
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}}
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// STATISTICS: support-any
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