git-subtree-dir: software/gecode_base git-subtree-split: bbefcea214fec798a0f5acc442581984555acd21
373 lines
13 KiB
C++
373 lines
13 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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* Mikael Lagerkvist <lagerkvist@gecode.org>
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* Vincent Barichard <Vincent.Barichard@univ-angers.fr>
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*
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* Copyright:
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* Christian Schulte, 2005
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* Mikael Lagerkvist, 2006
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* Vincent Barichard, 2012
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef GECODE_TEST_FLOAT_HH
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#define GECODE_TEST_FLOAT_HH
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#include "test/test.hh"
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#include <gecode/float.hh>
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namespace Test {
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/// Testing domain floats
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namespace Float {
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/// Type for comparisons and solutions
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enum MaybeType {
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MT_FALSE = 0, //< Does hold
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MT_TRUE, //< Does not hold
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MT_MAYBE //< Might or might not hold
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};
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/// Three-valued conjunction of MaybeType
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MaybeType operator &(MaybeType a, MaybeType b);
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/// Assignment possible types
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enum AssignmentType {
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CPLT_ASSIGNMENT = 0,
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RANDOM_ASSIGNMENT,
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EXTEND_ASSIGNMENT
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};
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class Test;
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/**
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* \defgroup TaskTestFloat Testing domain floats
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* \ingroup TaskTest
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*/
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/**
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* \defgroup TaskTestFloatFloat General test support
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* \ingroup TaskTestFloat
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*/
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//@{
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/// %Base class for assignments
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class Assignment {
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protected:
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int n; ///< Number of variables
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Gecode::FloatVal d; ///< Domain for each variable
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public:
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/// Initialize assignments for \a n0 variables and values \a d0
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Assignment(int n0, const Gecode::FloatVal& d0);
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/// Test whether all assignments have been iterated
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virtual bool operator()(void) const = 0;
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/// Move to next assignment
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virtual void operator++(void) = 0;
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/// Return value for variable \a i
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virtual Gecode::FloatVal operator[](int i) const = 0;
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/// Set assignment to value \a val for variable \a i
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virtual void set(int i, const Gecode::FloatVal& val) = 0;
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/// Return number of variables
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int size(void) const;
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/// Destructor
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virtual ~Assignment(void);
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};
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/// Generate all assignments
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class CpltAssignment : public Assignment {
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protected:
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Gecode::FloatVal* dsv; ///< Iterator for each variable
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Gecode::FloatNum step; ///< Step for next assignment
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public:
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/// Initialize assignments for \a n variables and values \a d with step \a s
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CpltAssignment(int n, const Gecode::FloatVal& d, Gecode::FloatNum s);
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/// Test whether all assignments have been iterated
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virtual bool operator()(void) const;
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/// Move to next assignment
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virtual void operator++(void);
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/// Return value for variable \a i
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virtual Gecode::FloatVal operator[](int i) const;
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/// Set assignment to value \a val for variable \a i
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virtual void set(int i, const Gecode::FloatVal& val);
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/// Destructor
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virtual ~CpltAssignment(void);
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};
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/// Generate all assignments except the last variable and complete it to get a solution
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class ExtAssignment : public Assignment {
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protected:
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const Test* curPb; ///< Current problem used to complete assignment
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Gecode::FloatVal* dsv; ///< Iterator for each variable
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Gecode::FloatNum step; ///< Step for next assignment
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public:
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/// Initialize assignments for \a n variables and values \a d with step \a s
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ExtAssignment(int n, const Gecode::FloatVal& d, Gecode::FloatNum s, const Test * pb);
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/// Test whether all assignments have been iterated
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virtual bool operator()(void) const;
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/// Move to next assignment
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virtual void operator++(void);
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/// Return value for variable \a i
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virtual Gecode::FloatVal operator[](int i) const;
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/// Set assignment to value \a val for variable \a i
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virtual void set(int i, const Gecode::FloatVal& val);
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/// Destructor
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virtual ~ExtAssignment(void);
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};
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/// Generate random selection of assignments
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class RandomAssignment : public Assignment {
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protected:
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Gecode::FloatVal* vals; ///< The current values for the variables
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int a; ///< How many assigments still to be generated
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/// Generate new value according to domain
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Gecode::FloatNum randval(void);
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public:
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/// Initialize for \a a assignments for \a n variables and values \a d
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RandomAssignment(int n, const Gecode::FloatVal& d, int a);
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/// Test whether all assignments have been iterated
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virtual bool operator()(void) const;
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/// Move to next assignment
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virtual void operator++(void);
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/// Return value for variable \a i
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virtual Gecode::FloatVal operator[](int i) const;
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/// Set assignment to value \a val for variable \a i
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virtual void set(int i, const Gecode::FloatVal& val);
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/// Destructor
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virtual ~RandomAssignment(void);
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};
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/// Space for executing tests
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class TestSpace : public Gecode::Space {
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public:
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/// Initial domain
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Gecode::FloatVal d;
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/// Step for going to next solution
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Gecode::FloatNum step;
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/// Variables to be tested
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Gecode::FloatVarArray x;
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/// Reification information
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Gecode::Reify r;
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/// The test currently run
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Test* test;
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/// Whether the test is for a reified propagator
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bool reified;
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/**
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* \brief Create test space
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*
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* Creates \a n variables with domain \a d and step \a s for
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* test \a t.
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*
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*/
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TestSpace(int n, Gecode::FloatVal& d, Gecode::FloatNum s, Test* t);
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/**
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* \brief Create test space
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*
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* Creates \a n variables with domain \a d and step \a s for
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* test \a t annd reification mode \a rm.
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*
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*/
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TestSpace(int n, Gecode::FloatVal& d, Gecode::FloatNum s, Test* t,
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Gecode::ReifyMode rm);
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/// Constructor for cloning \a s
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TestSpace(TestSpace& s);
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/// Copy space during cloning
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virtual Gecode::Space* copy(void);
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/// Add constraints to skip solutions to the \a a assignment
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virtual void dropUntil(const Assignment& a);
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/// Test whether all variables are assigned
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bool assigned(void) const;
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/// Test whether all variables match assignment \a a
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bool matchAssignment(const Assignment& a) const;
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/// Post propagator
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void post(void);
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/// Compute a fixpoint and check for failure
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bool failed(void);
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/// Perform integer tell operation on \a x[i]
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void rel(int i, Gecode::FloatRelType frt, Gecode::FloatVal n);
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/// Perform Boolean tell on \a b
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void rel(bool sol);
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/// Assign all (or all but one, if \a skip is true) variables to values in \a a
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/// If assignment of a variable is MT_MAYBE (if the two intervals are contiguous),
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/// \a sol is set to MT_MAYBE
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void assign(const Assignment& a, MaybeType& sol, bool skip=false);
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/// Assing a random variable to a random bound
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void bound(void);
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/// Cut the bigger variable to an half sized interval. It returns
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/// the new size of the cut interval. \a cutDirections gives the direction
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/// to follow (upper part or lower part of the interval).
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Gecode::FloatNum cut(int* cutDirections);
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/// Prune some random values from variable \a i
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void prune(int i);
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/// Prune some random values for some random variable
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void prune(void);
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/// Prune values but not those in assignment \a a
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bool prune(const Assignment& a, bool testfix);
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/// Disable propagators in space and compute fixpoint (make all idle)
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void disable(void);
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/// Enable propagators in space
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void enable(void);
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/// Return the number of propagators
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unsigned int propagators(void);
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};
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/**
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* \brief %Base class for tests with float constraints
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*
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*/
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class Test : public Base {
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protected:
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/// Number of variables
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int arity;
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/// Domain of variables
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Gecode::FloatVal dom;
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/// Step for going to next solution
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Gecode::FloatNum step;
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/// Gives the type of assignment to use
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AssignmentType assigmentType;
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/// Does the constraint also exist as reified constraint
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bool reified;
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/// Which reification modes are supported
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int rms;
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/// Whether to perform search test
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bool testsearch;
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/// Whether to perform fixpoint test
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bool testfix;
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/// Whether to test for subsumption
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bool testsubsumed;
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/// \name Test for reification modes
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//@{
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/// Test whether equivalence as reification mode is supported
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bool eqv(void) const;
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/// Test whether implication as reification mode is supported
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bool imp(void) const;
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/// Test whether reverse implication as reification mode is supported
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bool pmi(void) const;
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//@}
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public:
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/**
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* \brief Constructor
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*
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* Constructs a test with name \a s and arity \a a and variable
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* domain \a d and step \a st and assignment type \a at. Also
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* tests for a reified constraint, if \a r is true.
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*/
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Test(const std::string& s, int a, const Gecode::FloatVal& d,
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Gecode::FloatNum st, AssignmentType at,
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bool r);
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/**
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* \brief Constructor
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*
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* Constructs a test with name \a s and arity \a a and variable
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* domain \a min ... \a max and step \a st and assignment type \a at. Also
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* tests for a reified constraint, if \a r is true.
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*/
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Test(const std::string& s, int a,
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Gecode::FloatNum min, Gecode::FloatNum max,
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Gecode::FloatNum st, AssignmentType at,
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bool r);
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/// Create assignment
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virtual Assignment* assignment(void) const;
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/// Complete the current assignment to get a feasible one (which satisfies all constraint).
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/// If such an assignment is computed, it returns true, false otherwise
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virtual bool extendAssignement(Assignment& a) const;
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/// Check for solution
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virtual MaybeType solution(const Assignment&) const = 0;
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/// Test if \a ts is subsumed or not (i.e. if there is no more propagator unless
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/// the assignment is an extended assigment.
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bool subsumed(const TestSpace& ts) const;
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/// Whether to ignore assignment for reification
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virtual bool ignore(const Assignment& a) const;
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/// Post constraint
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virtual void post(Gecode::Space& home, Gecode::FloatVarArray& x) = 0;
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/// Post reified constraint
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virtual void post(Gecode::Space& home, Gecode::FloatVarArray& x,
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Gecode::Reify r);
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/// Perform test
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virtual bool run(void);
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/// \name Mapping scalar values to strings
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//@{
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/// Map float relation to string
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static std::string str(Gecode::FloatRelType frt);
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/// Map floatNum to string
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static std::string str(Gecode::FloatNum f);
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/// Map floatVal to string
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static std::string str(Gecode::FloatVal f);
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/// Map float array to string
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static std::string str(const Gecode::FloatValArgs& f);
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//@}
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/// \name General support
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//@{
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/// Compare \a x and \a y with respect to \a r
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static MaybeType cmp(Gecode::FloatVal x, Gecode::FloatRelType r,
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Gecode::FloatVal y);
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/// Whether \a x and \a y are equal
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static MaybeType eq(Gecode::FloatVal x, Gecode::FloatVal y);
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/// Flip a coin and return true or false randomly
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bool flip(void);
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//@}
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};
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//@}
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/// Iterator for float relation types
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class FloatRelTypes {
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private:
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/// Array of relation types
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static const Gecode::FloatRelType frts[6];
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/// Current position in relation type array
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int i;
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public:
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/// Initialize iterator
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FloatRelTypes(void);
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/// Reset iterator
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void reset(void);
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/// Test whether iterator is done
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bool operator()(void) const;
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/// Increment to next relation type
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void operator++(void);
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/// Return current relation type
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Gecode::FloatRelType frt(void) const;
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};
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}
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}
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/**
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* \brief Print assignment \a
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* \relates Assignment
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*/
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std::ostream& operator<<(std::ostream& os, const Test::Float::Assignment& a);
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#include "test/float.hpp"
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#endif
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// STATISTICS: test-float
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