213 lines
4.8 KiB
C++
213 lines
4.8 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Guido Tack <tack@gecode.org>
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*
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* Copyright:
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* Guido Tack, 2006
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace Gecode { namespace Gist {
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forceinline
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Extent::Extent(void) : l(-1), r(-1) {}
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forceinline
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Extent::Extent(int l0, int r0) : l(l0), r(r0) {}
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inline
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Extent::Extent(int width) {
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int halfWidth = width / 2;
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l = 0 - halfWidth;
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r = 0 + halfWidth;
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}
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inline void
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Extent::extend(int deltaL, int deltaR) {
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l += deltaL; r += deltaR;
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}
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inline void
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Extent::move(int delta) {
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l += delta; r += delta;
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}
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forceinline int
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Shape::depth(void) const { return _depth; }
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forceinline void
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Shape::setDepth(int d) {
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assert(d <= _depth);
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_depth = d;
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}
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forceinline const Extent&
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Shape::operator [](int i) const {
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assert(i < _depth);
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return shape[i];
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}
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forceinline Extent&
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Shape::operator [](int i) {
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assert(i < _depth);
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return shape[i];
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}
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inline Shape*
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Shape::allocate(int d) {
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assert(d >= 1);
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Shape* ret;
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ret =
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static_cast<Shape*>(heap.ralloc(sizeof(Shape)+(d-1)*sizeof(Extent)));
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ret->_depth = d;
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return ret;
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}
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forceinline void
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Shape::deallocate(Shape* shape) {
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if (shape != hidden && shape != leaf)
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heap.rfree(shape);
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}
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forceinline bool
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Shape::getExtentAtDepth(int d, Extent& extent) {
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if (d > depth())
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return false;
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extent = Extent(0,0);
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for (int i=0; i <= d; i++) {
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Extent currentExtent = (*this)[i];
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extent.l += currentExtent.l;
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extent.r += currentExtent.r;
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}
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return true;
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}
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forceinline void
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Shape::computeBoundingBox(void) {
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int lastLeft = 0;
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int lastRight = 0;
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bb.left = 0;
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bb.right = 0;
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for (int i=0; i<depth(); i++) {
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lastLeft = lastLeft + (*this)[i].l;
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lastRight = lastRight + (*this)[i].r;
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bb.left = std::min(bb.left,lastLeft);
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bb.right = std::max(bb.right,lastRight);
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}
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}
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forceinline const BoundingBox&
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Shape::getBoundingBox(void) const {
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return bb;
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}
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forceinline bool
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VisualNode::isHidden(void) {
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return getFlag(HIDDEN);
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}
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forceinline void
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VisualNode::setHidden(bool h) {
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setFlag(HIDDEN, h);
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}
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forceinline void
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VisualNode::setStop(bool h) {
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if (getStatus() == BRANCH && h)
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setStatus(STOP);
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else if (getStatus() == STOP && !h)
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setStatus(UNSTOP);
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}
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forceinline int
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VisualNode::getOffset(void) { return offset; }
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forceinline void
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VisualNode::setOffset(int n) { offset = n; }
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forceinline bool
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VisualNode::isDirty(void) {
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return getFlag(DIRTY);
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}
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forceinline void
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VisualNode::setDirty(bool d) {
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setFlag(DIRTY, d);
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}
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forceinline bool
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VisualNode::childrenLayoutIsDone(void) {
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return getFlag(CHILDRENLAYOUTDONE);
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}
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forceinline void
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VisualNode::setChildrenLayoutDone(bool d) {
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setFlag(CHILDRENLAYOUTDONE, d);
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}
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forceinline bool
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VisualNode::isMarked(void) {
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return getFlag(MARKED);
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}
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forceinline void
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VisualNode::setMarked(bool m) {
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setFlag(MARKED, m);
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}
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forceinline bool
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VisualNode::isBookmarked(void) {
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return getFlag(BOOKMARKED);
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}
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forceinline void
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VisualNode::setBookmarked(bool m) {
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setFlag(BOOKMARKED, m);
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}
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forceinline bool
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VisualNode::isOnPath(void) {
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return getFlag(ONPATH);
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}
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forceinline void
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VisualNode::setOnPath(bool b) {
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setFlag(ONPATH, b);
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}
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forceinline Shape*
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VisualNode::getShape(void) {
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return isHidden() ? Shape::hidden : shape;
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}
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forceinline BoundingBox
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VisualNode::getBoundingBox(void) { return getShape()->getBoundingBox(); }
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}}
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// STATISTICS: gist-any
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