git-subtree-dir: software/gecode git-subtree-split: 313e87646da4fc2752a70e83df16d993121a8e40
322 lines
9.4 KiB
C++
322 lines
9.4 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Mikael Lagerkvist <lagerkvist@gecode.org>
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*
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* Copyright:
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* Mikael Lagerkvist, 2006
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include <gecode/driver.hh>
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#include <gecode/int.hh>
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#include <gecode/minimodel.hh>
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#include <gecode/set.hh>
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using namespace Gecode;
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/** \name Constant sets for attacking queens.
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*
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* \relates QueenArmies
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*/
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IntSet* A;
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/**
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* \brief %Example: Peaceable co-existing armies of queens
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*
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* The goal of this problem is to place as many white and black queens
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* on a chess-board without any two queens of different color
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* attacking each other. The number of black queens should
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* be greater than or equal to the number of white queens.
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*
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* This model is based on the one presented in "Models and Symmetry
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* Breaking for 'Peaceable Armies of Queens'", by Barbara M. Smith, Karen
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* E. Petrie, and Ian P. Gent.
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*
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* The smart version uses a custom brancher implementing a heuristic
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* from the above paper, that helps speeding up the proof of
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* optimality.
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*
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* \ingroup Example
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*
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*/
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class QueenArmies : public IntMaximizeScript {
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public:
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const int n;
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SetVar U, ///< Set of un-attacked squares
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W; ///< Set of squares occupied by white queens
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BoolVarArray w, ///< The placement of the white queens
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b; ///< The placement of the black queens
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IntVar q; ///< The number of white queens placed.
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/// Branching to use for model
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enum {
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BRANCH_NAIVE, ///< Choose variables left to right
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BRANCH_SPECIFIC ///< Choose variable with problem specific strategy
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};
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/// Constructor
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QueenArmies(const SizeOptions& opt) :
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IntMaximizeScript(opt),
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n(opt.size()),
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U(*this, IntSet::empty, IntSet(0, n*n)),
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W(*this, IntSet::empty, IntSet(0, n*n)),
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w(*this, n*n, 0, 1),
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b(*this, n*n, 0, 1),
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q(*this, 0, n*n)
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{
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// Basic rules of the model
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for (int i = n*n; i--; ) {
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// w[i] means that no blacks are allowed on A[i]
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rel(*this, w[i] == (U || A[i]));
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// Make sure blacks and whites are disjoint.
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rel(*this, !w[i] || !b[i]);
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// If i in U, then b[i] has a piece.
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rel(*this, b[i] == (singleton(i) <= U));
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}
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// Connect optimization variable to number of pieces
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linear(*this, w, IRT_EQ, q);
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linear(*this, b, IRT_GQ, q);
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// Connect cardinality of U to the number of black pieces.
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IntVar unknowns = expr(*this, cardinality(U));
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rel(*this, q <= unknowns);
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linear(*this, b, IRT_EQ, unknowns);
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if (opt.branching() == BRANCH_NAIVE) {
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branch(*this, w, BOOL_VAR_NONE(), BOOL_VAL_MAX());
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branch(*this, b, BOOL_VAR_NONE(), BOOL_VAL_MAX());
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} else {
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QueenBranch::post(*this);
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assign(*this, b, BOOL_ASSIGN_MAX());
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}
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}
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/// Constructor for cloning
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QueenArmies(QueenArmies& s)
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: IntMaximizeScript(s), n(s.n) {
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U.update(*this, s.U);
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W.update(*this, s.W);
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w.update(*this, s.w);
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b.update(*this, s.b);
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q.update(*this, s.q);
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}
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/// Return copy during cloning
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virtual Space*
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copy(void) {
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return new QueenArmies(*this);
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}
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/// Return solution cost
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virtual IntVar cost(void) const {
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return q;
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}
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/// Print solution
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virtual void
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print(std::ostream& os) const {
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os << '\t';
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for (int i = 0; i < n*n; ++i) {
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if (w[i].assigned() && w[i].val()) os << "W";
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else if (b[i].assigned() && b[i].val()) os << "B";
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else if (!w[i].assigned() && !b[i].assigned()) os << " ";
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else os << ".";
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if ((i+1)%n == 0) os << std::endl << (i!=(n*n-1)?"\t":"");
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}
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os << "Number of white queens: " << q << std::endl << std::endl;
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}
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/** \brief Custom brancher for Peacable queens
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*
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* Custom brancher that tries to place white queens so that they
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* maximise the amount of un-attacked squares that become attacked.
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*
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* \relates QueenArmies
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*/
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class QueenBranch : public Brancher {
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private:
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/// Cache of last computed decision
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mutable int start;
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/// Choice
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class Choice : public Gecode::Choice {
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public:
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/// Position of variable
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int pos;
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/// Value of variable
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bool val;
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/** Initialize choice for brancher \a b, position \a pos0,
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* and value \a val0.
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*/
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Choice(const Brancher& b, int pos0, bool val0)
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: Gecode::Choice(b,2), pos(pos0), val(val0) {}
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/// Archive into \a e
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virtual void archive(Archive& e) const {
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Gecode::Choice::archive(e);
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e << pos << val;
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}
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};
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/// Construct brancher
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QueenBranch(Home home)
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: Brancher(home), start(0) {}
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/// Constructor for cloning
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QueenBranch(Space& home, QueenBranch& b)
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: Brancher(home, b), start(b.start) {}
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public:
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/// Check status of brancher, return true if alternatives left.
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virtual bool status(const Space& home) const {
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const QueenArmies& q = static_cast<const QueenArmies&>(home);
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for (int i = start; i < q.n*q.n; ++i)
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if (!q.w[i].assigned()) {
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start = i;
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return true;
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}
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// No non-assigned orders left
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return false;
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}
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/// Return choice
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virtual Gecode::Choice* choice(Space& home) {
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const QueenArmies& q = static_cast<const QueenArmies&>(home);
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int maxsize = -1;
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int pos = -1;
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for (int i = start; i < q.n*q.n; ++i) {
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if (q.w[i].assigned()) continue;
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IntSetRanges ai(A[i]);
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SetVarUnknownRanges qU(q.U);
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Iter::Ranges::Inter<IntSetRanges, SetVarUnknownRanges> r(ai, qU);
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int size = Iter::Ranges::size(r);
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if (size > maxsize) {
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maxsize = size;
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pos = i;
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}
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}
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assert(pos != -1);
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return new Choice(*this, pos, true);
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}
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/// Return choice
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virtual Choice* choice(const Space&, Archive& e) {
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int pos, val;
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e >> pos >> val;
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return new Choice(*this, pos, val);
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}
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/** \brief Perform commit for choice \a _c and
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* alternative \a a.
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*/
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virtual ExecStatus commit(Space& home, const Gecode::Choice& _c,
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unsigned int a) {
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QueenArmies& q = static_cast<QueenArmies&>(home);
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const Choice& c = static_cast<const Choice&>(_c);
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bool val = (a == 0) ? c.val : !c.val;
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return me_failed(Int::BoolView(q.w[c.pos]).eq(q, val))
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? ES_FAILED
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: ES_OK;
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}
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/// Print explanation
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virtual void print(const Space&, const Gecode::Choice& _c,
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unsigned int a,
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std::ostream& o) const {
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const Choice& c = static_cast<const Choice&>(_c);
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bool val = (a == 0) ? c.val : !c.val;
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o << "w[" << c.pos << "] = " << val;
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}
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/// Copy brancher during cloning
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virtual Actor* copy(Space& home) {
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return new (home) QueenBranch(home, *this);
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}
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/// Post brancher
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static void post(QueenArmies& home) {
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(void) new (home) QueenBranch(home);
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}
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/// Delete brancher and return its size
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virtual size_t dispose(Space&) {
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return sizeof(*this);
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}
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};
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};
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/** \brief Position of a piece in a square board.
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*
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* \relates QueenArmies
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*/
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int pos(int i, int j, int n) {
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return i*n + j;
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}
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/** \brief Main-function
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* \relates QueenArmies
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*/
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int
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main(int argc, char* argv[]) {
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SizeOptions opt("QueenArmies");
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opt.size(6);
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opt.branching(QueenArmies::BRANCH_SPECIFIC);
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opt.branching(QueenArmies::BRANCH_NAIVE, "naive");
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opt.branching(QueenArmies::BRANCH_SPECIFIC, "specific");
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opt.solutions(0);
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opt.parse(argc,argv);
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// Set up the A-sets
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// A[i] will contain the values attacked by a queen at position i
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int n = opt.size();
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A = new IntSet[n*n];
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int *p = new int[std::max(n*n, 25)];
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int pn = 0;
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for (int i = n; i--; ) {
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for (int j = n; j--; ) {
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int dir[][2] = {
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{ 0, 1},
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{ 1, 1},
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{ 1, 0},
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{ 0, -1},
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{-1, -1},
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{-1, 0},
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{ 1, -1},
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{-1, 1}
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};
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p[pn++] = pos(i, j, n);
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for (int k = 8; k--; ) {
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for (int l = 0; l < n
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&& 0 <= (i+l*dir[k][0]) && (i+l*dir[k][0]) < n
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&& 0 <= (j+l*dir[k][1]) && (j+l*dir[k][1]) < n; ++l) {
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p[pn++] = pos(i+l*dir[k][0], j+l*dir[k][1], n);
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}
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}
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A[pos(i, j, n)] = IntSet(p, pn);
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pn = 0;
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}
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}
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delete [] p;
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IntMaximizeScript::run<QueenArmies,BAB,SizeOptions>(opt);
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return 0;
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}
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// STATISTICS: example-any
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