git-subtree-dir: software/gecode git-subtree-split: 313e87646da4fc2752a70e83df16d993121a8e40
90 lines
2.5 KiB
C++
90 lines
2.5 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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* Vincent Barichard <Vincent.Barichard@univ-angers.fr>
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*
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* Copyright:
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* Christian Schulte, 2002
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* Vincent Barichard, 2012
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace Gecode {
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forceinline void
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FloatVar::_init(Space& home, FloatNum min, FloatNum max) {
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x = new (home) Float::FloatVarImp(home,FloatVal(min,max));
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}
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forceinline
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FloatVar::FloatVar(void) {}
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forceinline
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FloatVar::FloatVar(const FloatVar& y)
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: VarImpVar<Float::FloatVarImp>(y.varimp()) {}
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forceinline
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FloatVar::FloatVar(const Float::FloatView& y)
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: VarImpVar<Float::FloatVarImp>(y.varimp()) {}
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forceinline FloatVal
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FloatVar::val(void) const {
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if (!x->assigned())
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throw Float::ValOfUnassignedVar("FloatVar::val");
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return x->val();
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}
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forceinline FloatNum
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FloatVar::min(void) const {
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return x->min();
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}
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forceinline FloatNum
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FloatVar::med(void) const {
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return x->med();
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}
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forceinline FloatNum
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FloatVar::max(void) const {
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return x->max();
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}
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forceinline FloatVal
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FloatVar::domain(void) const {
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return x->domain();
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}
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forceinline FloatNum
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FloatVar::size(void) const {
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return x->size();
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}
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forceinline bool
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FloatVar::in(const FloatVal& n) const {
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return x->in(n);
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}
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}
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// STATISTICS: float-var
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