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Jip J. Dekker 1d9faf38de Squashed 'software/gecode/' content from commit 313e8764
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2021-06-16 14:02:33 +10:00

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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2003
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <climits>
namespace Gecode { namespace Int { namespace ViewValGraph {
template<class View>
forceinline
Graph<View>::Graph(void)
: view(nullptr), val(nullptr), n_view(0), n_val(0), count(1U) {}
template<class View>
forceinline
Graph<View>::operator bool(void) const {
return view != nullptr;
}
template<class View>
forceinline void
Graph<View>::init(Space& home, ViewNode<View>* x) {
Edge<View>** edge_p = x->val_edges_ref();
ViewValues<View> xi(x->view());
ValNode<View>** v = &val;
while (xi() && (*v != nullptr)) {
if ((*v)->val() == xi.val()) {
// Value node does already exist, create new edge
*edge_p = new (home) Edge<View>(*v,x);
edge_p = (*edge_p)->next_edge_ref();
v = (*v)->next_val_ref();
++xi;
} else if ((*v)->val() < xi.val()) {
// Skip to next value node
v = (*v)->next_val_ref();
} else {
// Value node does not yet exist, create and link it
ValNode<View>* nv = new (home) ValNode<View>(xi.val(),*v);
*v = nv; v = nv->next_val_ref();
*edge_p = new (home) Edge<View>(nv,x);
edge_p = (*edge_p)->next_edge_ref();
++xi; n_val++;
}
}
// Create missing value nodes
while (xi()) {
ValNode<View>* nv = new (home) ValNode<View>(xi.val(),*v);
*v = nv; v = nv->next_val_ref();
*edge_p = new (home) Edge<View>(nv,x);
edge_p = (*edge_p)->next_edge_ref();
++xi; n_val++;
}
*edge_p = nullptr;
}
template<class View>
forceinline bool
Graph<View>::match(ViewNodeStack& m, ViewNode<View>* x) {
count++;
start:
// Try to find matching edge cheaply: is there a free edge around?
{
Edge<View>* e = x->val_edges();
// This holds true as domains are never empty
assert(e != nullptr);
do {
if (!e->val(x)->matching()) {
e->revert(x); e->val(x)->matching(e);
// Found a matching, revert all edges on stack
while (!m.empty()) {
x = m.pop(); e = x->iter;
e->val(x)->matching()->revert(e->val(x));
e->revert(x); e->val(x)->matching(e);
}
return true;
}
e = e->next_edge();
} while (e != nullptr);
}
// No, find matching edge by augmenting path method
Edge<View>* e = x->val_edges();
do {
if (e->val(x)->matching()->view(e->val(x))->min < count) {
e->val(x)->matching()->view(e->val(x))->min = count;
m.push(x); x->iter = e;
x = e->val(x)->matching()->view(e->val(x));
goto start;
}
next:
e = e->next_edge();
} while (e != nullptr);
if (!m.empty()) {
x = m.pop(); e = x->iter; goto next;
}
// All nodes and edges unsuccessfully tried
return false;
}
template<class View>
forceinline void
Graph<View>::purge(void) {
if (count > (UINT_MAX >> 1)) {
count = 1;
for (int i=0; i<n_view; i++)
view[i]->min = 0;
for (ValNode<View>* v = val; v != nullptr; v = v->next_val())
v->min = 0;
}
}
template<class View>
forceinline void
Graph<View>::scc(void) {
Region r;
Support::StaticStack<Node<View>*,Region> scc(r,n_val+n_view);
Support::StaticStack<Node<View>*,Region> visit(r,n_val+n_view);
count++;
unsigned int cnt0 = count;
unsigned int cnt1 = count;
for (int i=0; i<n_view; i++)
/*
* The following test is subtle: for scc, the test should be:
* view[i]->min < count
* However, if view[i] < count-1, then the node has already been
* reached on a path and all edges connected to the node have been
* marked anyway! So just ignore this node altogether for scc.
*/
if (view[i]->min < count-1) {
Node<View>* w = view[i];
start:
w->low = w->min = cnt0++;
scc.push(w);
Edge<View>* e = w->edge_fst();
while (e != w->edge_lst()) {
if (e->dst(w)->min < count) {
visit.push(w); w->iter = e;
w=e->dst(w);
goto start;
}
next:
if (e->dst(w)->low < w->min)
w->min = e->dst(w)->low;
e = e->next();
}
if (w->min < w->low) {
w->low = w->min;
} else {
Node<View>* v;
do {
v = scc.pop();
v->comp = cnt1;
v->low = UINT_MAX;
} while (v != w);
cnt1++;
}
if (!visit.empty()) {
w=visit.pop(); e=w->iter; goto next;
}
}
count = cnt0+1;
}
}}}
// STATISTICS: int-prop