git-subtree-dir: software/gecode git-subtree-split: 313e87646da4fc2752a70e83df16d993121a8e40
219 lines
4.9 KiB
C++
219 lines
4.9 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
|
|
/*
|
|
* Main authors:
|
|
* Christian Schulte <schulte@gecode.org>
|
|
*
|
|
* Copyright:
|
|
* Christian Schulte, 2004
|
|
*
|
|
* This file is part of Gecode, the generic constraint
|
|
* development environment:
|
|
* http://www.gecode.org
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
|
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
|
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
|
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
namespace Gecode { namespace Iter { namespace Ranges {
|
|
|
|
/**
|
|
* \brief %Range iterator for appending two range iterators
|
|
*
|
|
* The iterators are allowed to be adjacent but not to
|
|
* overlap (in this case, use Gecode::Iter::Union).
|
|
*
|
|
* \ingroup FuncIterRanges
|
|
*/
|
|
|
|
template<class I, class J>
|
|
class Append : public MinMax {
|
|
protected:
|
|
/// First iterator
|
|
I i;
|
|
/// Iterator to be appended
|
|
J j;
|
|
public:
|
|
/// \name Constructors and initialization
|
|
//@{
|
|
/// Default constructor
|
|
Append(void);
|
|
/// Initialize with iterator \a i and \a j
|
|
Append(I& i, J& j);
|
|
/// Initialize with iterator \a i and \a j
|
|
void init(I& i, J& j);
|
|
//@}
|
|
|
|
/// \name Iteration control
|
|
//@{
|
|
/// Move iterator to next range (if possible)
|
|
void operator ++(void);
|
|
//@}
|
|
};
|
|
|
|
|
|
/**
|
|
* \brief Range iterator for appending arbitrarily many iterators
|
|
*
|
|
* The iterators are allowed to be adjacent but not to
|
|
* overlap (in this case, use Gecode::Iter::NaryUnion)
|
|
*
|
|
* \ingroup FuncIterRanges
|
|
*/
|
|
|
|
template<class I>
|
|
class NaryAppend : public MinMax {
|
|
protected:
|
|
/// The array of iterators to be appended
|
|
I* r;
|
|
/// Number of iterators
|
|
int n;
|
|
/// Number of current iterator being processed
|
|
int active;
|
|
public:
|
|
/// \name Constructors and initialization
|
|
//@{
|
|
/// Default constructor
|
|
NaryAppend(void);
|
|
/// Initialize with \a n iterators in \a i
|
|
NaryAppend(I* i, int n);
|
|
/// Initialize with \a n iterators in \a i
|
|
void init(I* i, int n);
|
|
//@}
|
|
|
|
/// \name Iteration control
|
|
//@{
|
|
/// Move iterator to next range (if possible)
|
|
void operator ++(void);
|
|
//@}
|
|
};
|
|
|
|
|
|
/*
|
|
* Binary Append
|
|
*
|
|
*/
|
|
|
|
template<class I, class J>
|
|
inline void
|
|
Append<I,J>::operator ++(void) {
|
|
if (i()) {
|
|
mi = i.min(); ma = i.max();
|
|
++i;
|
|
if (!i() && j() && (j.min() == ma+1)) {
|
|
ma = j.max();
|
|
++j;
|
|
}
|
|
} else if (j()) {
|
|
mi = j.min(); ma = j.max();
|
|
++j;
|
|
} else {
|
|
finish();
|
|
}
|
|
}
|
|
|
|
|
|
template<class I, class J>
|
|
forceinline
|
|
Append<I,J>::Append(void) {}
|
|
|
|
template<class I, class J>
|
|
forceinline
|
|
Append<I,J>::Append(I& i0, J& j0)
|
|
: i(i0), j(j0) {
|
|
if (i() || j())
|
|
operator ++();
|
|
else
|
|
finish();
|
|
}
|
|
|
|
template<class I, class J>
|
|
forceinline void
|
|
Append<I,J>::init(I& i0, J& j0) {
|
|
i = i0; j = j0;
|
|
if (i() || j())
|
|
operator ++();
|
|
else
|
|
finish();
|
|
}
|
|
|
|
|
|
/*
|
|
* Nary Append
|
|
*
|
|
*/
|
|
|
|
template<class I>
|
|
inline void
|
|
NaryAppend<I>::operator ++(void) {
|
|
mi = r[active].min();
|
|
ma = r[active].max();
|
|
++r[active];
|
|
while (!r[active]()) {
|
|
//Skip empty iterators:
|
|
do {
|
|
active++;
|
|
if (active >= n) {
|
|
finish(); return;
|
|
}
|
|
} while (!r[active]());
|
|
if (r[active].min() == ma+1){
|
|
ma = r[active].max();
|
|
++r[active];
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
template<class I>
|
|
forceinline
|
|
NaryAppend<I>::NaryAppend(void) {}
|
|
|
|
template<class I>
|
|
inline
|
|
NaryAppend<I>::NaryAppend(I* r0, int n0)
|
|
: r(r0), n(n0), active(0) {
|
|
while (active < n && !r[active]())
|
|
active++;
|
|
if (active < n){
|
|
operator ++();
|
|
} else {
|
|
finish();
|
|
}
|
|
}
|
|
|
|
template<class I>
|
|
inline void
|
|
NaryAppend<I>::init(I* r0, int n0) {
|
|
r = r0; n = n0; active = 0;
|
|
while (active < n && !r[active]())
|
|
active++;
|
|
if (active < n){
|
|
operator ++();
|
|
} else {
|
|
finish();
|
|
}
|
|
}
|
|
|
|
}}}
|
|
|
|
// STATISTICS: iter-any
|
|
|