git-subtree-dir: software/gecode git-subtree-split: 313e87646da4fc2752a70e83df16d993121a8e40
115 lines
3.1 KiB
C++
115 lines
3.1 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2004
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace Gecode { namespace Iter { namespace Ranges {
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/**
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* \brief Base for range iterators with explicit min and max
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*
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* The iterator provides members \a mi and \a ma for storing the
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* limits of the currently iterated range. The iterator
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* continues until \a mi becomes greater than \a ma. The member function
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* finish does exactly that.
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*
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* \ingroup FuncIterRanges
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*/
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class MinMax {
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protected:
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/// Minimum of current range
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int mi;
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/// Maximum of current range
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int ma;
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/// %Set range such that iteration stops
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void finish(void);
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public:
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/// \name Constructors and initialization
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//@{
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/// Default constructor
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MinMax(void);
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/// Initialize with range \a min to \a max
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MinMax(int min, int max);
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//@}
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/// \name Iteration control
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//@{
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/// Test whether iterator is still at a range or done
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bool operator ()(void) const;
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//@}
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/// \name Range access
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//@{
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/// Return smallest value of range
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int min(void) const;
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/// Return largest value of range
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int max(void) const;
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/// Return width of range (distance between minimum and maximum)
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unsigned int width(void) const;
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//@}
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};
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forceinline void
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MinMax::finish(void) {
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mi = 1; ma = 0;
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}
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forceinline
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MinMax::MinMax(void) {}
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forceinline
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MinMax::MinMax(int min, int max)
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: mi(min), ma(max) {}
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forceinline bool
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MinMax::operator ()(void) const {
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return mi <= ma;
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}
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forceinline int
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MinMax::min(void) const {
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return mi;
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}
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forceinline int
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MinMax::max(void) const {
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return ma;
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}
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forceinline unsigned int
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MinMax::width(void) const {
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return static_cast<unsigned int>(ma-mi)+1;
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}
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}}}
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// STATISTICS: iter-any
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