git-subtree-dir: software/gecode git-subtree-split: 313e87646da4fc2752a70e83df16d993121a8e40
235 lines
6.1 KiB
C++
235 lines
6.1 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2005
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include <cmath>
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namespace Gecode { namespace Iter { namespace Ranges {
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/**
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* \brief Range iterator for pointwise product with a positive integer
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*
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* Note that this iterator has a different interface as it can be used
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* for both integer precision as well as double precision (depending
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* on the type \a Val (\c int or \c double) and
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* on the type \a UnsVal (\c unsigned \c int or \c double).
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*
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* \ingroup FuncIterRanges
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*/
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template<class Val, class UnsVal, class I>
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class ScaleUp {
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protected:
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/// Iterator to be scaled
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I i;
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/// Scale-factor
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int a;
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/// Current value of range
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Val cur;
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/// Last value of scaled range of \a i
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Val end;
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public:
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/// \name Constructors and initialization
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//@{
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/// Default constructor
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ScaleUp(void);
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/// Initialize with ranges from \a i and scale factor \a a
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ScaleUp(I& i, int a);
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/// Initialize with ranges from \a i and scale factor \a a
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void init(I& i, int a);
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//@}
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/// \name Iteration control
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//@{
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/// Test whether iterator is still at a range or done
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bool operator ()(void) const;
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/// Move iterator to next range (if possible)
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void operator ++(void);
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//@}
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/// \name Range access
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//@{
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/// Return smallest value of range
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Val min(void) const;
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/// Return largest value of range
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Val max(void) const;
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/// Return width of range (distance between minimum and maximum)
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UnsVal width(void) const;
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//@}
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};
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/**
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* \brief Range iterator for pointwise division by a positive integer
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*
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* \ingroup FuncIterRanges
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*/
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template<class I>
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class ScaleDown : public MinMax {
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protected:
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/// Iterator to be scaled down
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I i;
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/// Divide by this factor
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int a;
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public:
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/// \name Constructors and initialization
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//@{
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/// Default constructor
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ScaleDown(void);
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/// Initialize with ranges from \a i and scale factor \a a
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ScaleDown(I& i, int a);
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/// Initialize with ranges from \a i and scale factor \a a
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void init(I& i, int a);
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//@}
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/// \name Iteration control
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//@{
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/// Move iterator to next range (if possible)
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void operator ++(void);
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//@}
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};
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template<class Val, class UnsVal, class I>
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forceinline
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ScaleUp<Val,UnsVal,I>::ScaleUp(void) {}
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template<class Val, class UnsVal, class I>
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inline void
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ScaleUp<Val,UnsVal,I>::init(I& i0, int a0) {
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i = i0; a = a0;
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if (i()) {
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cur = static_cast<Val>(a) * static_cast<Val>(i.min());
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end = static_cast<Val>(a) * static_cast<Val>(i.max());
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} else {
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cur = 1;
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end = 0;
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}
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}
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template<class Val, class UnsVal, class I>
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inline
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ScaleUp<Val,UnsVal,I>::ScaleUp(I& i0, int a0) : i(i0), a(a0) {
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if (i()) {
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cur = static_cast<Val>(a) * static_cast<Val>(i.min());
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end = static_cast<Val>(a) * static_cast<Val>(i.max());
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} else {
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cur = 1;
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end = 0;
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}
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}
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template<class Val, class UnsVal, class I>
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forceinline void
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ScaleUp<Val,UnsVal,I>::operator ++(void) {
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if (a == 1) {
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++i;
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} else {
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cur += a;
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if (cur > end) {
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++i;
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if (i()) {
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cur = a * i.min();
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end = a * i.max();
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}
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}
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}
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}
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template<class Val, class UnsVal, class I>
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forceinline bool
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ScaleUp<Val,UnsVal,I>::operator ()(void) const {
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return (a == 1) ? i() : (cur <= end);
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}
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template<class Val, class UnsVal, class I>
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forceinline Val
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ScaleUp<Val,UnsVal,I>::min(void) const {
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return (a == 1) ? static_cast<Val>(i.min()) : cur;
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}
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template<class Val, class UnsVal, class I>
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forceinline Val
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ScaleUp<Val,UnsVal,I>::max(void) const {
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return (a == 1) ? static_cast<Val>(i.max()) : cur;
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}
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template<class Val, class UnsVal, class I>
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forceinline UnsVal
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ScaleUp<Val,UnsVal,I>::width(void) const {
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return (a == 1) ?
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static_cast<UnsVal>(i.width()) :
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static_cast<UnsVal>(1);
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}
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template<class I>
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forceinline void
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ScaleDown<I>::operator ++(void) {
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finish();
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while ((mi > ma) && i()) {
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mi = static_cast<int>(ceil(static_cast<double>(i.min())/a));
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ma = static_cast<int>(floor(static_cast<double>(i.max())/a));
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++i;
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}
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while (i()) {
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int n_mi = static_cast<int>(ceil(static_cast<double>(i.min())/a));
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if (n_mi-ma > 1)
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break;
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int n_ma = static_cast<int>(floor(static_cast<double>(i.max())/a));
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if (n_mi <= n_ma) {
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ma = n_ma;
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}
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++i;
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}
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}
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template<class I>
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forceinline
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ScaleDown<I>::ScaleDown(void) {}
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template<class I>
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inline void
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ScaleDown<I>::init(I& i0, int a0) {
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i = i0; a = a0;
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operator ++();
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}
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template<class I>
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inline
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ScaleDown<I>::ScaleDown(I& i0, int a0) : i(i0), a(a0) {
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i = i0; a = a0;
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operator ++();
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}
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}}}
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// STATISTICS: iter-any
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