git-subtree-dir: software/gecode git-subtree-split: 313e87646da4fc2752a70e83df16d993121a8e40
111 lines
3.0 KiB
C++
111 lines
3.0 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Christian Schulte <schulte@gecode.org>
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*
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* Copyright:
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* Christian Schulte, 2008
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace Gecode { namespace Iter { namespace Values {
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/**
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* \brief Value iterator for values in a bitset
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*
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* \ingroup FuncIterValues
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*/
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template<class BS>
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class BitSet {
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protected:
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/// Bitset
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const BS& bs;
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/// Current value
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unsigned int cur;
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/// Limit value
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unsigned int limit;
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/// Move to next set bit
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void move(void);
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public:
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/// \name Constructors and initialization
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//@{
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/// Initialize with bitset \a bs
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BitSet(const BS& bs);
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/// Initialize with bitset \a bs and start \a n and stop \a m
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BitSet(const BS& bs, int n, int m);
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//@}
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/// \name Iteration control
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//@{
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/// Test whether iterator is still at a value or done
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bool operator ()(void) const;
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/// Move iterator to next value (if possible)
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void operator ++(void);
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//@}
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/// \name Value access
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//@{
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/// Return current value
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int val(void) const;
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//@}
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};
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template<class BS>
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forceinline
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BitSet<BS>::BitSet(const BS& bs0)
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: bs(bs0), cur(bs.next(0)), limit(bs.size()) {
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}
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template<class BS>
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forceinline
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BitSet<BS>::BitSet(const BS& bs0, int n, int m)
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: bs(bs0),
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cur(bs.next(static_cast<unsigned int>(n))),
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limit(std::min(bs.size(),static_cast<unsigned int>(m)+1)) {
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}
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template<class BS>
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forceinline void
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BitSet<BS>::operator ++(void) {
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cur=bs.next(cur+1);
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}
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template<class BS>
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forceinline bool
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BitSet<BS>::operator ()(void) const {
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return cur < limit;
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}
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template<class BS>
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forceinline int
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BitSet<BS>::val(void) const {
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return static_cast<int>(cur);
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}
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}}}
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// STATISTICS: iter-any
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