git-subtree-dir: software/gecode_on_replay git-subtree-split: 8051d92b9c89e49cccfbd1c201371580d7703ab4
299 lines
8.4 KiB
C++
299 lines
8.4 KiB
C++
/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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* Main authors:
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* Guido Tack <tack@gecode.org>
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*
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* Copyright:
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* Guido Tack, 2006
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*
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* This file is part of Gecode, the generic constraint
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* development environment:
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* http://www.gecode.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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namespace Gecode { namespace Gist {
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template<class Node>
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forceinline
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NodeCursor<Node>::NodeCursor(Node* theNode,
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const typename Node::NodeAllocator& na0)
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: _startNode(theNode), _node(theNode),
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_alternative(theNode->getAlternative(na0)),
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na(na0) {}
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template<class Node>
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forceinline Node*
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NodeCursor<Node>::node(void) { return _node; }
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template<class Node>
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forceinline unsigned int
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NodeCursor<Node>::alternative(void) { return _alternative; }
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template<class Node>
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forceinline void
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NodeCursor<Node>::alternative(unsigned int a) { _alternative=a; }
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template<class Node>
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forceinline Node*
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NodeCursor<Node>::startNode(void) { return _startNode; }
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template<class Node>
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forceinline void
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NodeCursor<Node>::node(Node* n) { _node = n; }
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template<class Node>
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forceinline bool
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NodeCursor<Node>::mayMoveUpwards(void) {
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return _node != _startNode && !_node->isRoot();
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}
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template<class Node>
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forceinline void
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NodeCursor<Node>::moveUpwards(void) {
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_node = static_cast<Node*>(_node->getParent(na));
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if (_node->isRoot()) {
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_alternative = 0;
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} else {
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Node* p = static_cast<Node*>(_node->getParent(na));
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for (int i=p->getNumberOfChildren(); i--;) {
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if (p->getChild(na,i) == _node) {
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_alternative = i;
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break;
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}
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}
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}
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}
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template<class Node>
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forceinline bool
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NodeCursor<Node>::mayMoveDownwards(void) {
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return _node->getNumberOfChildren() > 0;
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}
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template<class Node>
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forceinline void
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NodeCursor<Node>::moveDownwards(void) {
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_alternative = 0;
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_node = _node->getChild(na,0);
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}
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template<class Node>
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forceinline bool
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NodeCursor<Node>::mayMoveSidewards(void) {
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return (!_node->isRoot()) && (_node != _startNode) &&
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(_alternative < _node->getParent(na)->getNumberOfChildren() - 1);
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}
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template<class Node>
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forceinline void
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NodeCursor<Node>::moveSidewards(void) {
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_node =
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static_cast<Node*>(_node->getParent(na)->getChild(na,++_alternative));
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}
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forceinline bool
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HideFailedCursor::mayMoveDownwards(void) {
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VisualNode* n = node();
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return (!onlyDirty || n->isDirty()) &&
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NodeCursor<VisualNode>::mayMoveDownwards() &&
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(n->hasSolvedChildren() || n->getNoOfOpenChildren(na) > 0) &&
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(! n->isHidden());
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}
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forceinline
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HideFailedCursor::HideFailedCursor(VisualNode* root,
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const VisualNode::NodeAllocator& na,
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bool onlyDirtyNodes)
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: NodeCursor<VisualNode>(root,na), onlyDirty(onlyDirtyNodes) {}
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forceinline void
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HideFailedCursor::processCurrentNode(void) {
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VisualNode* n = node();
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if (n->getStatus() == BRANCH &&
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!n->hasSolvedChildren() &&
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n->getNoOfOpenChildren(na) == 0) {
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n->setHidden(true);
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n->setChildrenLayoutDone(false);
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n->dirtyUp(na);
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}
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}
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forceinline
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UnhideAllCursor::UnhideAllCursor(VisualNode* root,
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const VisualNode::NodeAllocator& na)
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: NodeCursor<VisualNode>(root,na) {}
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forceinline void
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UnhideAllCursor::processCurrentNode(void) {
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VisualNode* n = node();
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if (n->isHidden()) {
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n->setHidden(false);
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n->dirtyUp(na);
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}
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}
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forceinline
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UnstopAllCursor::UnstopAllCursor(VisualNode* root,
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const VisualNode::NodeAllocator& na)
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: NodeCursor<VisualNode>(root,na) {}
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forceinline void
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UnstopAllCursor::processCurrentNode(void) {
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VisualNode* n = node();
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if (n->getStatus() == STOP) {
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n->setStop(false);
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n->dirtyUp(na);
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}
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}
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forceinline
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NextSolCursor::NextSolCursor(VisualNode* theNode, bool backwards,
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const VisualNode::NodeAllocator& na)
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: NodeCursor<VisualNode>(theNode,na), back(backwards) {}
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forceinline void
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NextSolCursor::processCurrentNode(void) {}
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forceinline bool
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NextSolCursor::notOnSol(void) {
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return node() == startNode() || node()->getStatus() != SOLVED;
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}
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forceinline bool
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NextSolCursor::mayMoveUpwards(void) {
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return notOnSol() && !node()->isRoot();
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}
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forceinline bool
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NextSolCursor::mayMoveDownwards(void) {
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return notOnSol() && !(back && node() == startNode())
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&& node()->hasSolvedChildren()
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&& NodeCursor<VisualNode>::mayMoveDownwards();
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}
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forceinline void
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NextSolCursor::moveDownwards(void) {
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NodeCursor<VisualNode>::moveDownwards();
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if (back) {
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while (NodeCursor<VisualNode>::mayMoveSidewards())
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NodeCursor<VisualNode>::moveSidewards();
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}
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}
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forceinline bool
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NextSolCursor::mayMoveSidewards(void) {
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if (back) {
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return notOnSol() && !node()->isRoot() && alternative() > 0;
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} else {
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return notOnSol() && !node()->isRoot() &&
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(alternative() <
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node()->getParent(na)->getNumberOfChildren() - 1);
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}
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}
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forceinline void
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NextSolCursor::moveSidewards(void) {
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if (back) {
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alternative(alternative()-1);
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node(node()->getParent(na)->getChild(na,alternative()));
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} else {
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NodeCursor<VisualNode>::moveSidewards();
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}
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}
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forceinline
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StatCursor::StatCursor(VisualNode* root,
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const VisualNode::NodeAllocator& na)
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: NodeCursor<VisualNode>(root,na),
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curDepth(0), depth(0), failed(0), solved(0), choice(0), open(0) {}
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forceinline void
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StatCursor::processCurrentNode(void) {
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VisualNode* n = node();
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switch (n->getStatus()) {
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case SOLVED: solved++; break;
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case FAILED: failed++; break;
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case BRANCH: choice++; break;
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case UNDETERMINED: open++; break;
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default: break;
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}
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}
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forceinline void
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StatCursor::moveDownwards(void) {
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curDepth++;
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depth = std::max(depth,curDepth);
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NodeCursor<VisualNode>::moveDownwards();
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}
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forceinline void
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StatCursor::moveUpwards(void) {
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curDepth--;
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NodeCursor<VisualNode>::moveUpwards();
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}
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forceinline
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BranchLabelCursor::BranchLabelCursor(VisualNode* root, BestNode* curBest,
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int c_d, int a_d, bool clear,
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VisualNode::NodeAllocator& na)
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: NodeCursor<VisualNode>(root,na), _na(na), _curBest(curBest),
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_c_d(c_d), _a_d(a_d), _clear(clear) {}
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forceinline void
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BranchLabelCursor::processCurrentNode(void) {
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VisualNode* n = node();
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if (!_clear) {
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if (!na.hasLabel(n)) {
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VisualNode* p = n->getParent(_na);
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if (p) {
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std::string l =
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n->getBranchLabel(_na,p,p->getChoice(),
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_curBest,_c_d,_a_d,alternative());
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_na.setLabel(n,QString(l.c_str()));
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if (n->getNumberOfChildren() < 1 &&
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alternative() == p->getNumberOfChildren()-1)
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p->purge(_na);
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} else {
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_na.setLabel(n,"");
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}
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}
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} else {
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_na.clearLabel(n);
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}
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n->dirtyUp(na);
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}
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forceinline
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DisposeCursor::DisposeCursor(VisualNode* root,
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const VisualNode::NodeAllocator& na)
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: NodeCursor<VisualNode>(root,na) {}
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forceinline void
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DisposeCursor::processCurrentNode(void) {
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node()->dispose();
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}
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}}
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// STATISTICS: gist-any
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