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Jip J. Dekker 981be2067e Squashed 'software/gecode_on_replay/' content from commit 8051d92b9
git-subtree-dir: software/gecode_on_replay
git-subtree-split: 8051d92b9c89e49cccfbd1c201371580d7703ab4
2021-06-16 14:04:29 +10:00

357 lines
9.8 KiB
C++

/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2004
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <cmath>
#include <climits>
#include <gecode/int/div.hh>
#include <gecode/int/support-values.hh>
namespace Gecode { namespace Int { namespace Arithmetic {
/*
* Arithmetic help functions
*
*/
/// Multiply \a x and \y
forceinline long long int
mll(long long int x, long long int y) {
return x*y;
}
/// Cast \a x into a long long int
forceinline long long int
ll(int x) {
return static_cast<long long int>(x);
}
/// Increment \a x by one
forceinline long long int
ill(int x) {
return static_cast<long long int>(x) + 1;
}
/// Decrement \a x by one
forceinline long long int
dll(int x) {
return static_cast<long long int>(x) - 1;
}
/// Test whether \a x is postive
template<class View>
forceinline bool
pos(const View& x) {
return x.min() > 0;
}
/// Test whether \a x is negative
template<class View>
forceinline bool
neg(const View& x) {
return x.max() < 0;
}
/// Test whether \a x is neither positive nor negative
template<class View>
forceinline bool
any(const View& x) {
return (x.min() <= 0) && (x.max() >= 0);
}
/*
* Propagator for x * y = x
*
*/
template<class View, PropCond pc>
forceinline
MultZeroOne<View,pc>::MultZeroOne(Home home, View x0, View x1)
: BinaryPropagator<View,pc>(home,x0,x1) {}
template<class View, PropCond pc>
forceinline RelTest
MultZeroOne<View,pc>::equal(View x, int n) {
if (pc == PC_INT_DOM) {
return rtest_eq_dom(x,n);
} else {
return rtest_eq_bnd(x,n);
}
}
template<class View, PropCond pc>
forceinline ExecStatus
MultZeroOne<View,pc>::post(Home home, View x0, View x1) {
switch (equal(x0,0)) {
case RT_FALSE:
GECODE_ME_CHECK(x1.eq(home,1));
break;
case RT_TRUE:
break;
case RT_MAYBE:
switch (equal(x1,1)) {
case RT_FALSE:
GECODE_ME_CHECK(x0.eq(home,0));
break;
case RT_TRUE:
break;
case RT_MAYBE:
(void) new (home) MultZeroOne<View,pc>(home,x0,x1);
break;
default: GECODE_NEVER;
}
break;
default: GECODE_NEVER;
}
return ES_OK;
}
template<class View, PropCond pc>
forceinline
MultZeroOne<View,pc>::MultZeroOne(Space& home, MultZeroOne<View,pc>& p)
: BinaryPropagator<View,pc>(home,p) {}
template<class View, PropCond pc>
Actor*
MultZeroOne<View,pc>::copy(Space& home) {
return new (home) MultZeroOne<View,pc>(home,*this);
}
template<class View, PropCond pc>
ExecStatus
MultZeroOne<View,pc>::propagate(Space& home, const ModEventDelta&) {
switch (equal(x0,0)) {
case RT_FALSE:
GECODE_ME_CHECK(x1.eq(home,1));
break;
case RT_TRUE:
break;
case RT_MAYBE:
switch (equal(x1,1)) {
case RT_FALSE:
GECODE_ME_CHECK(x0.eq(home,0));
break;
case RT_TRUE:
break;
case RT_MAYBE:
return ES_FIX;
default: GECODE_NEVER;
}
break;
default: GECODE_NEVER;
}
return home.ES_SUBSUMED(*this);
}
/*
* Positive bounds consistent multiplication
*
*/
template<class VA, class VB, class VC>
forceinline ExecStatus
prop_mult_plus_bnd(Space& home, Propagator& p, VA x0, VB x1, VC x2) {
assert(pos(x0) && pos(x1) && pos(x2));
bool mod;
do {
mod = false;
{
ModEvent me = x2.lq(home,mll(x0.max(),x1.max()));
if (me_failed(me)) return ES_FAILED;
mod |= me_modified(me);
}
{
ModEvent me = x2.gq(home,mll(x0.min(),x1.min()));
if (me_failed(me)) return ES_FAILED;
mod |= me_modified(me);
}
{
ModEvent me = x0.lq(home,floor_div_pp(x2.max(),x1.min()));
if (me_failed(me)) return ES_FAILED;
mod |= me_modified(me);
}
{
ModEvent me = x0.gq(home,ceil_div_pp(x2.min(),x1.max()));
if (me_failed(me)) return ES_FAILED;
mod |= me_modified(me);
}
{
ModEvent me = x1.lq(home,floor_div_pp(x2.max(),x0.min()));
if (me_failed(me)) return ES_FAILED;
mod |= me_modified(me);
}
{
ModEvent me = x1.gq(home,ceil_div_pp(x2.min(),x0.max()));
if (me_failed(me)) return ES_FAILED;
mod |= me_modified(me);
}
} while (mod);
return x0.assigned() && x1.assigned() ?
home.ES_SUBSUMED(p) : ES_FIX;
}
template<class VA, class VB, class VC>
forceinline
MultPlusBnd<VA,VB,VC>::MultPlusBnd(Home home, VA x0, VB x1, VC x2)
: MixTernaryPropagator<VA,PC_INT_BND,VB,PC_INT_BND,VC,PC_INT_BND>
(home,x0,x1,x2) {}
template<class VA, class VB, class VC>
forceinline
MultPlusBnd<VA,VB,VC>::MultPlusBnd(Space& home, MultPlusBnd<VA,VB,VC>& p)
: MixTernaryPropagator<VA,PC_INT_BND,VB,PC_INT_BND,VC,PC_INT_BND>
(home,p) {}
template<class VA, class VB, class VC>
Actor*
MultPlusBnd<VA,VB,VC>::copy(Space& home) {
return new (home) MultPlusBnd<VA,VB,VC>(home,*this);
}
template<class VA, class VB, class VC>
ExecStatus
MultPlusBnd<VA,VB,VC>::propagate(Space& home, const ModEventDelta&) {
return prop_mult_plus_bnd<VA,VB,VC>(home,*this,x0,x1,x2);
}
template<class VA, class VB, class VC>
forceinline ExecStatus
MultPlusBnd<VA,VB,VC>::post(Home home, VA x0, VB x1, VC x2) {
GECODE_ME_CHECK(x0.gr(home,0));
GECODE_ME_CHECK(x1.gr(home,0));
GECODE_ME_CHECK(x2.gq(home,mll(x0.min(),x1.min())));
GECODE_ME_CHECK(x2.lq(home,mll(x0.max(),x1.max())));
(void) new (home) MultPlusBnd<VA,VB,VC>(home,x0,x1,x2);
return ES_OK;
}
/*
* Bounds consistent multiplication
*
*/
forceinline
MultBnd::MultBnd(Home home, IntView x0, IntView x1, IntView x2)
: TernaryPropagator<IntView,PC_INT_BND>(home,x0,x1,x2) {}
forceinline
MultBnd::MultBnd(Space& home, MultBnd& p)
: TernaryPropagator<IntView,PC_INT_BND>(home,p) {}
/*
* Positive domain consistent multiplication
*
*/
template<class View>
forceinline ExecStatus
prop_mult_dom(Space& home, Propagator& p, View x0, View x1, View x2) {
Region r;
SupportValues<View,Region> s0(r,x0), s1(r,x1), s2(r,x2);
while (s0()) {
while (s1()) {
if (s2.support(mll(s0.val(),s1.val()))) {
s0.support(); s1.support();
}
++s1;
}
s1.reset(); ++s0;
}
GECODE_ME_CHECK(s0.tell(home));
GECODE_ME_CHECK(s1.tell(home));
GECODE_ME_CHECK(s2.tell(home));
return x0.assigned() && x1.assigned() ? home.ES_SUBSUMED(p) : ES_FIX;
}
template<class VA, class VB, class VC>
forceinline
MultPlusDom<VA,VB,VC>::MultPlusDom(Home home, VA x0, VB x1, VC x2)
: MixTernaryPropagator<VA,PC_INT_DOM,VB,PC_INT_DOM,VC,PC_INT_DOM>
(home,x0,x1,x2) {}
template<class VA, class VB, class VC>
forceinline
MultPlusDom<VA,VB,VC>::MultPlusDom(Space& home, MultPlusDom<VA,VB,VC>& p)
: MixTernaryPropagator<VA,PC_INT_DOM,VB,PC_INT_DOM,VC,PC_INT_DOM>
(home,p) {}
template<class VA, class VB, class VC>
Actor*
MultPlusDom<VA,VB,VC>::copy(Space& home) {
return new (home) MultPlusDom<VA,VB,VC>(home,*this);
}
template<class VA, class VB, class VC>
PropCost
MultPlusDom<VA,VB,VC>::cost(const Space&,
const ModEventDelta& med) const {
if (VA::me(med) == ME_INT_DOM)
return PropCost::ternary(PropCost::HI);
else
return PropCost::ternary(PropCost::LO);
}
template<class VA, class VB, class VC>
ExecStatus
MultPlusDom<VA,VB,VC>::propagate(Space& home, const ModEventDelta& med) {
if (VA::me(med) != ME_INT_DOM) {
GECODE_ES_CHECK((prop_mult_plus_bnd<VA,VB,VC>(home,*this,x0,x1,x2)));
return home.ES_FIX_PARTIAL(*this,VA::med(ME_INT_DOM));
}
IntView y0(x0.varimp()), y1(x1.varimp()), y2(x2.varimp());
return prop_mult_dom<IntView>(home,*this,y0,y1,y2);
}
template<class VA, class VB, class VC>
forceinline ExecStatus
MultPlusDom<VA,VB,VC>::post(Home home, VA x0, VB x1, VC x2) {
GECODE_ME_CHECK(x0.gr(home,0));
GECODE_ME_CHECK(x1.gr(home,0));
GECODE_ME_CHECK(x2.gq(home,mll(x0.min(),x1.min())));
GECODE_ME_CHECK(x2.lq(home,mll(x0.max(),x1.max())));
(void) new (home) MultPlusDom<VA,VB,VC>(home,x0,x1,x2);
return ES_OK;
}
/*
* Domain consistent multiplication
*
*/
forceinline
MultDom::MultDom(Home home, IntView x0, IntView x1, IntView x2)
: TernaryPropagator<IntView,PC_INT_DOM>(home,x0,x1,x2) {}
forceinline
MultDom::MultDom(Space& home, MultDom& p)
: TernaryPropagator<IntView,PC_INT_DOM>(home,p) {}
}}}
// STATISTICS: int-prop