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Jip J. Dekker 981be2067e Squashed 'software/gecode_on_replay/' content from commit 8051d92b9
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2021-06-16 14:04:29 +10:00

357 lines
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C++

/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2004
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <sstream>
namespace Gecode {
/**
* \brief Data stored for a %DFA
*
*/
class DFA::DFAI : public SharedHandle::Object {
public:
/// Number of states
int n_states;
/// Number of symbols
unsigned int n_symbols;
/// Number of transitions
int n_trans;
/// Maximal degree (in-degree and out-degree of any state) and maximal number of transitions per symbol
unsigned int max_degree;
/// First final state
int final_fst;
/// Last final state
int final_lst;
/// Hash key
std::size_t key;
/// The transitions
Transition* trans;
/// Specification of transition range
class HashEntry {
public:
int symbol; ///< Symbol
const Transition* fst; ///< First transition for the symbol
const Transition* lst; ///< Last transition for the symbol
};
/// The transition hash table by symbol
HashEntry* table;
/// Size of table (as binary logarithm)
int n_log;
/// Fill hash table
void fill(void);
/// Initialize automaton implementation with \a nt transitions
DFAI(int nt);
/// Initialize automaton implementation as empty
GECODE_INT_EXPORT DFAI(void);
/// Delete automaton implemenentation
virtual ~DFAI(void);
};
forceinline
DFA::DFAI::DFAI(int nt)
: trans(nt == 0 ? nullptr : heap.alloc<Transition>(nt)) {}
forceinline
DFA::DFAI::~DFAI(void) {
if (n_trans > 0)
heap.rfree(trans);
heap.rfree(table);
}
forceinline void
DFA::DFAI::fill(void) {
key = static_cast<std::size_t>(n_states);
cmb_hash(key, n_trans);
cmb_hash(key, n_symbols);
cmb_hash(key, final_fst);
cmb_hash(key, final_lst);
// Compute smallest logarithm larger than n_symbols
n_log = 1;
while (n_symbols >= static_cast<unsigned int>(1<<n_log))
n_log++;
// Allocate memory
table = heap.alloc<HashEntry>(1<<n_log);
// Initialize table
for (int i=(1<<n_log); i--; )
table[i].fst = table[i].lst = nullptr;
int mask = (1 << n_log) - 1;
// Enter transitions to table
for (int i = 0; i<n_trans; ) {
cmb_hash(key, trans[i].i_state);
cmb_hash(key, trans[i].symbol);
cmb_hash(key, trans[i].o_state);
int s = trans[i].symbol;
Transition* fst = &trans[i];
i++;
while ((i<n_trans) && (trans[i].symbol == s))
i++;
Transition* lst = &trans[i];
// Enter with linear collision resolution
int p = s & mask;
while (table[p].fst != nullptr)
p = (p+1) & mask;
table[p].symbol = s;
table[p].fst = fst;
table[p].lst = lst;
}
}
forceinline
DFA::DFA(void) {}
forceinline
DFA::DFA(const DFA& d)
: SharedHandle(d) {}
forceinline int
DFA::n_states(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d == nullptr) ? 1 : d->n_states;
}
forceinline unsigned int
DFA::n_symbols(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d == nullptr) ? 0 : d->n_symbols;
}
forceinline int
DFA::n_transitions(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d == nullptr) ? 0 : d->n_trans;
}
forceinline unsigned int
DFA::max_degree(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d == nullptr) ? 0 : d->max_degree;
}
forceinline int
DFA::final_fst(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d == nullptr) ? 0 : d->final_fst;
}
forceinline int
DFA::final_lst(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d == nullptr) ? 0 : d->final_lst;
}
forceinline int
DFA::symbol_min(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return ((d != nullptr) && (d->n_trans > 0)) ?
d->trans[0].symbol : Int::Limits::min;
}
forceinline int
DFA::symbol_max(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return ((d != nullptr) && (d->n_trans > 0)) ?
d->trans[d->n_trans-1].symbol : Int::Limits::max;
}
forceinline std::size_t
DFA::hash(void) const {
const DFAI* d = static_cast<DFAI*>(object());
return (d != nullptr) ? d->key : 0;
}
/*
* Constructing transitions
*
*/
forceinline
DFA::Transition::Transition(void) {}
forceinline
DFA::Transition::Transition(int i_state0, int symbol0, int o_state0)
: i_state(i_state0), symbol(symbol0), o_state(o_state0) {}
/*
* Iterating over all transitions
*
*/
forceinline
DFA::Transitions::Transitions(const DFA& d) {
const DFAI* o = static_cast<DFAI*>(d.object());
if (o != nullptr) {
c_trans = &o->trans[0];
e_trans = c_trans+o->n_trans;
} else {
c_trans = e_trans = nullptr;
}
}
forceinline
DFA::Transitions::Transitions(const DFA& d, int n) {
const DFAI* o = static_cast<DFAI*>(d.object());
if (o != nullptr) {
int mask = (1<<o->n_log)-1;
int p = n & mask;
while ((o->table[p].fst != nullptr) && (o->table[p].symbol != n))
p = (p+1) & mask;
c_trans = o->table[p].fst;
e_trans = o->table[p].lst;
} else {
c_trans = e_trans = nullptr;
}
}
forceinline bool
DFA::Transitions::operator ()(void) const {
return c_trans < e_trans;
}
forceinline void
DFA::Transitions::operator ++(void) {
c_trans++;
}
forceinline int
DFA::Transitions::i_state(void) const {
return c_trans->i_state;
}
forceinline int
DFA::Transitions::symbol(void) const {
return c_trans->symbol;
}
forceinline int
DFA::Transitions::o_state(void) const {
return c_trans->o_state;
}
/*
* Iterating over symbols
*
*/
forceinline
DFA::Symbols::Symbols(const DFA& d) {
const DFAI* o = static_cast<DFAI*>(d.object());
if (o != nullptr) {
c_trans = &o->trans[0];
e_trans = c_trans+o->n_trans;
} else {
c_trans = e_trans = nullptr;
}
}
forceinline bool
DFA::Symbols::operator ()(void) const {
return c_trans < e_trans;
}
forceinline void
DFA::Symbols::operator ++(void) {
int s = c_trans->symbol;
do {
c_trans++;
} while ((c_trans < e_trans) && (s == c_trans->symbol));
}
forceinline int
DFA::Symbols::val(void) const {
return c_trans->symbol;
}
template<class Char, class Traits>
std::basic_ostream<Char,Traits>&
operator <<(std::basic_ostream<Char,Traits>& os, const DFA& d) {
std::basic_ostringstream<Char,Traits> st;
st.copyfmt(os); st.width(0);
st << "Start state: 0" << std::endl
<< "States: 0..." << d.n_states()-1 << std::endl
<< "Transitions:";
for (int s = 0; s < static_cast<int>(d.n_states()); s++) {
DFA::Transitions t(d);
int n = 0;
while (t()) {
if (t.i_state() == s) {
if ((n % 4) == 0)
st << std::endl << "\t";
st << "[" << t.i_state() << "]"
<< "- " << t.symbol() << " >"
<< "[" << t.o_state() << "] ";
++n;
}
++t;
}
}
st << std::endl << "Final states: "
<< std::endl
<< "\t[" << d.final_fst() << "] ... ["
<< d.final_lst()-1 << "]"
<< std::endl;
return os << st.str();
}
forceinline bool
DFA::operator ==(const DFA& d) const {
if (n_states() != d.n_states())
return false;
if (n_transitions() != d.n_transitions())
return false;
if (n_symbols() != d.n_symbols())
return false;
if (max_degree() != d.max_degree())
return false;
if (final_fst() != d.final_fst())
return false;
if (final_lst() != d.final_lst())
return false;
return equal(d);
}
forceinline bool
DFA::operator !=(const DFA& d) const {
return !(*this == d);
}
}
// STATISTICS: int-prop