1
0
This repository has been archived on 2025-03-06. You can view files and clone it, but cannot push or open issues or pull requests.
Jip J. Dekker 981be2067e Squashed 'software/gecode_on_replay/' content from commit 8051d92b9
git-subtree-dir: software/gecode_on_replay
git-subtree-split: 8051d92b9c89e49cccfbd1c201371580d7703ab4
2021-06-16 14:04:29 +10:00

78 lines
2.6 KiB
C++
Executable File

/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2016
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef GECODE_SEARCH_RELAX_HH
#define GECODE_SEARCH_RELAX_HH
#include <gecode/kernel.hh>
#include <gecode/search.hh>
namespace Gecode { namespace Search {
/// Relax variables in \a x from solution \a sx with probability \a p
template<class VarArgs, class Post>
forceinline void
relax(Home home, const VarArgs& x, const VarArgs& sx, Rnd r,
double p, Post& post);
template<class VarArgs, class Post>
forceinline void
relax(Home home, const VarArgs& x, const VarArgs& sx, Rnd r,
double p, Post& post) {
if (home.failed())
return;
Region reg;
// Which variables to assign
Support::BitSet<Region> ax(reg, static_cast<unsigned int>(x.size()));
// Select randomly with probability p to relax value
for (int i=0; i<x.size(); i++)
if (r(UINT_MAX) >=
static_cast<unsigned int>(p * static_cast<double>(UINT_MAX)))
ax.set(static_cast<unsigned int>(i));
if (ax.all())
// Choose one variable uniformly and unset it
ax.clear(r(static_cast<unsigned int>(x.size())));
for (Iter::Values::BitSet<Support::BitSet<Region> > i(ax); i(); ++i)
if (post(home, x[i.val()], sx[i.val()]) != ES_OK) {
home.failed();
return;
}
}
}}
#endif
// STATISTICS: search-other