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C++

/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2002
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode { namespace Support {
/**
* \brief Stack with fixed number of elements
*
* \ingroup FuncSupport
*/
template<class T, class A>
class StaticStack {
private:
/// Allocator
A& a;
/// Number of elements
int n;
/// Top of stack
unsigned int tos;
/// Stack space
T* stack;
public:
/// Initialize for \a n elements
StaticStack(A& a, int n);
/// Release memory
~StaticStack(void);
/// Reset stack (pop all elements)
void reset(void);
/// Test whether stack is empty
bool empty(void) const;
/// Return number of entries currently on stack
int entries(void) const;
/// Pop topmost element from stack and return it
T pop(void);
/// Return element on top of stack
T& top(void) const;
/// Return element that has just been popped
T& last(void) const;
/// Push element \a x on top of stack
void push(const T& x);
/// Allocate memory from heap (disabled)
static void* operator new(size_t s) = delete;
/// Free memory allocated from heap (disabled)
static void operator delete(void* p) = delete;
/// Copy constructor (disabled)
StaticStack(const StaticStack& s) = delete;
/// Assignment operator (disabled)
const StaticStack& operator =(const StaticStack&) = delete;
};
template<class T, class A>
forceinline
StaticStack<T,A>::StaticStack(A& a0, int n0)
: a(a0), n(n0), tos(0), stack(a.template alloc<T>(n)) {}
template<class T, class A>
forceinline
StaticStack<T,A>::~StaticStack(void) {
a.free(stack,n);
}
template<class T, class A>
forceinline bool
StaticStack<T,A>::empty(void) const {
return tos==0;
}
template<class T, class A>
forceinline int
StaticStack<T,A>::entries(void) const {
return tos;
}
template<class T, class A>
forceinline void
StaticStack<T,A>::reset(void) {
tos = 0;
}
template<class T, class A>
forceinline T
StaticStack<T,A>::pop(void) {
assert((tos > 0) && (tos <= static_cast<unsigned int>(n)));
return stack[--tos];
}
template<class T, class A>
forceinline T&
StaticStack<T,A>::top(void) const {
assert((tos > 0) && (tos <= static_cast<unsigned int>(n)));
return stack[tos-1];
}
template<class T, class A>
forceinline T&
StaticStack<T,A>::last(void) const {
assert((tos >= 0) && (tos < static_cast<unsigned int>(n)));
return stack[tos];
}
template<class T, class A>
forceinline void
StaticStack<T,A>::push(const T& x) {
assert(tos < static_cast<unsigned int>(n));
stack[tos++] = x;
}
}}
// STATISTICS: support-any